|Function||Inverts the colours in an image.|
|Nearest C4D equivalent||Filter shader, then reverse the graduation curves|
This node simply inverts a colour, giving each colour its inverse - so red becomes cyan, green becomes magenta, and so on.
Note: a * symbol next to the name indicates the parameter also has an input port. A # symbol indicates that the parameter can only be changed with an input node, not in the node itself.
The strength of the effect. A value of zero results in no change.
You can change the colour directly in this parameter, but you can input the colour from any other node which has a Color output. This is where you would link an Image Texture node to use a bitmap, for example.
The altered colour value.