This model is made up of several parts. The Wavelength node is used to assign a different colour to each part using an Object Info node to generate a random number then inputting this into the Wavelength input. The node tree looks like this:
|Function||Output a colour derived from a wavelength of light|
|Nearest C4D equivalent||None|
This node accepts a wavelength input and outputs a colour which is the colour of light at that wavelength.
Note: a * symbol next to the name indicates the parameter also has an input port. A # symbol indicates that the parameter can only be changed with an input node, not in the node itself.
The wavelength in nanometers. The range is that of visible light, 380 to 780 nanometers.
The colour derived from the wavelength.