How To...

This manual contains several pages giving details of how to accomplish certain tasks in Cycles 4D. Currently these are:

Add a Decal to an Object

Add Volumetric Lighting

Bake Cycles 4D Materials to a Texture Map

Generate a Mist Pass

Get the Length of a Vector

Get the Scene Time

Rendering Hair

Use Attributes

Use Displacement

Use Image-Based Lighting

Use the Layer Weight Node

Use the Point Density Node:1

Use the Point Density Node:2

Use the Wireframe Node