Color: Invert

Node Interface


Function Inverts the colours in an image.
Nearest C4D equivalent Filter shader, then reverse the graduation curves

This node simply inverts a colour, giving each colour its inverse - so red becomes cyan, green becomes magenta, and so on.


Note: a * symbol next to the name indicates the parameter also has an input port. A # symbol indicates that the parameter can only be changed with an input node, not in the node itself.

Fac *

The strength of the effect. A value of zero results in no change.

Color *

You can change the colour directly in this parameter, but you can input the colour from any other node which has a Color output. This is where you would link an Image Texture node to use a bitmap, for example.



The altered colour value.