Shader Nodes

All the shader nodes have one single output port, which is a shader output. These can be linked to a shader input such as that in the Output node, Mix Shader node, etc. See Linking nodes for more details

Cycles 4D includes the following shader nodes:

Note: 'BSDF' stands for Bidirectional Scattering Distribution Function'. This determines how light is scattered when it hits a surface. You can read more about this on Wikipedia.